For Last Beacon: Survival players in Pirate Siege, and for R4s and R5s who schedule it. Checked October 31 2026.
Short answer: Pirate Siege in Last Beacon is an alliance defense event. An R4 or higher starts it and sets the time. You score Defense Points by beating pirate attacks, and a defense counts as a win when 50% or more of the pirates die. Reinforcing allies gives extra points. If your shelter burns twice, you are out.
Pirate Siege is one of the first alliance events a new Last Beacon server meets. Pirates attack member shelters in waves, and the alliance scores by holding them off together.
The rules below come from the Pirate Siege guides by Dee in the official Last Beacon Discord, first posted on Sep 30 2026 and updated twice in October. The guides do not list reward amounts, and neither do we.
The rules in one table
| Rule | What it means |
|---|---|
| Who starts it | R4 or higher starts the event and schedules its start time |
| How you score | Beating pirate attacks gives Defense Points |
| Successful defense | 50% or more of the pirate troops defeated |
| Reinforcing | Gives you extra Defense Points and does not reduce the points of the ally you help |
| Burned twice | You are out of the event, but you can still reinforce members who are in |
| Leaving the alliance | You cannot continue in a new alliance; points count for the alliance you were in |
| Rankings | Settled 12 hours after the event ends |
| Battle results | Sent by mail |
Source: Pirate Siege and Pirate Siege Updated guides by Dee, official Last Beacon Discord.
Why reinforcing is the key
The most useful rule is the reinforcing one. When you station troops in an ally's shelter, you get extra Defense Points, and the ally keeps all of theirs. Nobody loses. So the best Pirate Siege alliances reinforce as much as they can.
The updated guide adds three tips:
- Garrison with as many marches as possible, sent to different alliance members, for the most points.
- Spread your marches across several players, so more members get help and more of them score.
- Check the event page often to see which members are still active and need reinforcements.
The 50% rule
A defense only counts as a success if your side defeats 50% or more of the pirate troops. The guide also says to defeat as many pirates as you can, since more kills mean more points and a higher alliance rank.
That makes weak shelters the risk. A small account with no reinforcements can fail the 50% line, and two failures that burn the shelter take that player out. Strong members should reinforce the weakest active players first.
Burned twice: you are not done
If your shelter burns twice, you are out of the event. But the guide is clear that you can still reinforce and garrison members who are still in. That helps them hold, and it still adds points. Tell burned members to keep sending troops instead of logging off.
Scheduling the event
Since an R4 or higher picks the start time, the time is a leader decision. The guide says to coordinate with the alliance on the best time and make sure members are online and ready. A Pirate Siege started when half the alliance sleeps is a Pirate Siege where half the shelters burn.
One player asked whether the event needs an Alliance HQ for the later waves, like in other games. Nobody answered that in the thread, so check the event page before you plan around it.
Do not switch alliances mid-event
If you leave your alliance after you join the event, you cannot keep playing it in a new alliance. Your points stay with the alliance you were in. Move after the event, not during it.
For spenders and alliance leaders
- Troop count and healing matter most. Points come from defending and reinforcing, so more troops at home means more points. Training and healing speed-ups are the useful buys here.
- Shield is not the answer here. Pirate Siege is about holding attacks, not hiding from them. Spend on defense and troops, not shields, for this event.
- Leaders: post the start time a day ahead. R4s should pick a slot most members can make and post it early.
- Leaders: pair strong and weak shelters. Give each strong member two or three smaller members to reinforce. That keeps more shelters above the 50% line.
- Leaders: keep burned members busy. Remind anyone who burned twice to keep reinforcing. Their troops still count. More alliance events: Gold Grab guide, Alliance Duel guide.
Sources: the official Last Beacon Discord: Pirate Siege by Dee (guide-contribution forum, Sep 30 2026, updated Oct 25 2026) and Pirate Siege Updated by Dee (Oct 14 2026), plus replies in those threads. For alliance tools, see our alliance leaders page.
Spotted a mistake? Tell us in the Play Smarter Discord and we will fix it.
Where Packsify fits
If you top up before Pirate Siege, buy troops and healing, then reinforce your allies. With Packsify you get up to 13% more pack value for the same money. Packsify buys the exact pack through the official Apple App Store or Google Play, the same way a purchase on your own phone works. Last Beacon also has an official top-up web store, open since Jun 29 2026. You buy Ark Tokens with your Game ID, get bonus Ark Tokens, and use them to redeem packs in the game. Packsify is for players who want the exact App Store or Google Play pack bought for them. Read how we keep accounts safe before your first order.
Check Packsify for Last Beacon
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FAQ
Who can start Pirate Siege in Last Beacon?⌄
What counts as a successful defense in Pirate Siege?⌄
What happens if I get burned twice in Pirate Siege?⌄
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